Magic & Love Interactive

Bryan Chung's website on digital art, entertainment design and software design

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Tensorflow in Processing with the LabelImage example

Posted 2018/06/15 by bryan

I convert the LabelImage example for the Java binding of Tensorflow 1.8.0 to the Processing environment.

The source code is now in the GitHub repository.  Follow the readme instructions to download the pre-trained model and Tensorflow library files.

 

Posted in: Software, Teaching | Tagged: processing.org, TensorFlow

Build OpenCV on Mac OSX

Posted 2013/07/19 by bryan

When I posted the use of OpenCV in Processing, there were a number of queries about installing and building OpenCV in OSX. In this post, I try to summary the process. It assumes basic understandings of the Unix environment of the OSX system with the use of the Terminal command. Here are the steps.

Continue reading →

Posted in: Teaching | Tagged: OpenCV | 2 Comments

Keita Watanabe

Posted 2012/02/06 by bryan

When I prepared the Virtual Touch class, I came back to the Japanese scientist, Keita Watanabe. In my former class Interactivity and the Senses in the School of Creative Media, I have done experiments similar to his Visual Haptics project using Flash to illustrate how I can use audio and visual feedback to emulate the sense of touch.

 

Posted in: Research, Teaching | Tagged: interaction design

Bryan Chung @ 2025